Thursday, 16 December 2010

ClayMation

Producing a stop-motion animation using clay is extremely laborious. Normal film runs at 24 fps. With the standard practice of exposing 2 frames for each shot, 12 changes are usually made for one second of film movement. For a 30-minute movie, there would be approximately 21,600 stops to change the figures for the frames. For a full-length (90-minute) movie, there would be approximately 64,800 stops, and possibly far more if parts were shot with single frame exposed for each shot.

Clay animation can take several forms:

Freeform clay animation is an informal term referring to the process in which the shape of the clay changes radically as the animation progresses, such as in the work of Ivan Stang's animated films.

Strata-cut, an animation, in which a long breadlike loaf of clay, internally packed tight and loaded with varying imagery, is sliced into thin sheets, with the camera taking a frame of the end of the loaf for each cut, eventually revealing the movement of the internal images within. Pioneered in both clay and blocks of wax by German animator Oskar Fischinger during the 1920s and '30s, the technique was revivied and highly refined in the mid-'90s by David Daniels, an associate of Will Vinton, in his 16-minute short film Buzz Box.

Another clay-animation technique, one that blurs the distinction between stop motion and traditional flat animation, is called clay painting (also a variation of the direct manipulation animation process), wherein clay is placed on a flat surface and moved like wet oil paints (as on a traditional artist's canvas) to produce any style of images, but with a clay look to them.


Thursday, 25 November 2010



Object animation is a form of stop motion animation that involves the animated movements of any non-drawn objects such as toys, blocks, dolls, etc. which are not fully malleable, such as clay or wax, and not designed to look like a recognizable human or animal character.

Pixilation



Pixilation is a stop motion technique where live actors are used as a frame-by-frame subject in an animated film, by repeatedly posing while one or more frame is taken and changing pose slightly before the next frame or frames. The actor becomes a kind of living stop motion puppet. This technique is often used as a way to blend live actors with animated ones in a film, such as in The Secret Adventures of Tom Thumb by the Bolex Brothers, which used the technique to compelling and eerie effect.

Thursday, 11 November 2010

Drawn Animation







Drawn animation is the longest process to use to make any length of video.

Its been used by Walt Disney to make all his animation shorts and films. He used it to make:

-Snow White and the Seven Dwarfs
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Cut Out Animation



Cutout animation is a technique for producing animations using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or even photographs.

Terry Gilliam is a famous user of this technique. He used it to mock famous artworks.

Thursday, 23 September 2010

Early Animation: Zoetropes, Phi phenomenon and Persistance of vision!

A zoetrope is a device that produces an illusion of action from a rapid succession of static pictures. The term zoetrope is from the Greek words ζωή - zoe, "life" and τρόπος - tropos, "turn". It may be taken to mean "wheel of life".

It consists of a cylinder with slits cut vertically in the sides. Beneath the slits on the inner surface of the cylinder is a band which has either individual frames from a video/film or images from a set of sequenced drawings or photographs. As the cylinder spins the user looks through the slits at the pictures on the opposite side of the cylinder's interior. The scanning of the slits keeps the pictures from simply blurring together so that the user sees a rapid succession of images producing the illusion of motion, the equivalent of a motion picture. Cylindrical zoetropes have the property of causing the images to appear thinner than their actual sizes when viewed in motion through the slits.

The phi phenomenon is a perceptual illusion described by Max Wertheimer in his 1912 Experimental Studies on the Seeing of Motion, in which a disembodied perception of motion is produced by a succession of still images. In discussions of the perception of film and video it is often confused with beta movement, but it is a distinct phenomenon not directly involved in the perception of motion pictures.

The classic phi phenomenon experiment involves a viewer or audience watching a screen, upon which the experimenter projects two images in succession. The first image depicts a line on the left side of the frame. The second image depicts a line on the right side of the frame. The images may be shown quickly, in rapid succession, or each frame may be given several seconds of viewing time. Once both images have been projected, the experimenter asks the viewer or audience to describe what they saw.
At certain combinations of spacing and timing of the two images, a viewer will report a sensation of motion in the space between and around the two lines, even though the viewer also perceives two distinct lines and not the continuous motion of objects referred to as Beta movement. The phi phenomenon looks like a moving zone or cloud of background color surrounding the flashing objects. The discovery of the phi phenomenon was a significant milestone in Gestalt psychology.

Persistence of vision is the phenomenon of the eye by which an afterimage is thought to persist for approximately one twenty-fifth of a second on the retina.

Thursday, 16 September 2010

Doctor Who

Doctor Who Proms 2010 - This Is Gallifrey/Vale Decem

This piece of music is one of the most amazing music scores ever!

Doctor Who Proms 2010 - I Am The Doctor 

This piece really dives into the way the current Doctor is!